Thursday, April 18, 2013

THE BIG ONE!

Well well i haven't been posting in EVER! But now i bring you the big post!
So what have I been doing for until now? Quite a lot of poring stuff.
So lets get started first with my main character - Jaag Grey and where i am with.
First of all finished the damn Zbrush model. I did get carried away with it and even reached the small quantity of about 44 million polygons in Zbrush. All off the Zbrush work i had to to in the labs because my poor old laptop couldn't handle the pressure of even the mere 1 million polygons. So In the time away from the labs there was some asset making. This character is taking too damn long now and i just want to finish the bastard! Okey lets get sum screns.

First of all the Zbrush model. I did change it a little bit - shortened the legs just a little bit, made the crotch more,how to say, normal, and gave him the belt which ended up being one mesh with his marvelous pantaloons. I will do post some newer shots of him soon.

Lets go to the head. There are actually 2 head variants i did - one of them is this one,which is the main one, and the other one is just slightly changed - giving him a beard and some bad ass scars. If i have the time i will give him the second head as well for some variation images of him.

Being all asymmetrical gave me a shit ton of work to do when it got retopologizing. The only parts i could symmetry were the hands and the boots. Well , one lesson learned there - if you wanna make your character more cool and original, get yo ass ready for sum ass woopin work. But I finally did it and the main body of Jaag is retopologized and unwrapped - assets not included.








One thing i've been working on and still am is the Metal bandana from the original concept. Something i have to get my head over is the way to animate it.Because it haves to be able to go up and down but when its up to move with the head.
Other thing i've been doing him is a kick ass pistol. Almost finished. The bad thing is he haves a lot of guns and i have no idea when im gonna go them.
The poncho will be the problem because i have this specific vision of it the wait it sits on his shoulders and moves which will give me a lot of problems.




Now lets talk a little bit about the second character - Bataary.
His zbrush model is almost done. Good thing about this one is the fact that there is a lot of him being symmetric which will ease the retopo.








Stay tuned for more! Probably not soon....


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